![]() if they add a Cavalry, they'll only subsequently add a unit that has 4 movement, which doesn't exist in the base game. One reason that I can recall off the top of my head is that the AI is more competent at using armies in PTW in Conquests an Army boosts movement by 1, and the AI only adds units that have the same movement as the army, so e.g. There is no "DLC" in the Civ5 sense - during the Civ4 era, the game got expansions but no standalone DLC. There are a few people who prefer PTW to Conquests. I didn't like Beyond the Sword that much though, (I think it was the tweaks to the tech tree, or maybe Espionage?) so I tend to prefer playing Warlords.Ĭolonization is a totally separate game, so it has very little to do with Civ4 and its expansions. If you want the "full" Civ4 experience, you might as well play that one. Unless you hate the things Warlords and Beyond the Sword add, there's really no reason to play the "base game" Civ4.īeyond the Sword incorporates almost everything in Warlords, minus a few scenarios. Civilization 4: Colonization, which is a remake of the original Colonization for the Civ4 engine.Civilization 4: Beyond the Sword, which is the second expansion.Civilization 4: Warlords, which is the first expansion.Whichever ones won't install are the ones that won't run on your system. As Jason mentions, four of the entries can be safely ignored, depending on your OS. ![]()
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